@BEGINEVENTS

@IF
TURN
turn=5
@THEN
TEXT
MERLIN: "Sire, to celebrate your proclaimation as King of the Dumnonii the Druids have built a 
great stone circle near Camelot, thus blessing your reign with the luck of the Gods."
ENDTEXT
PLAYWAVEFILE
BLDCITY.WAV
CHANGETERRAIN
terraintype=6
maprect
40,118,41,118,41,119,40,119
@ENDIF

@IF
TURN
turn=6
@THEN
TEXT
MERLIN: "Sire, reports reach me of an old chest which has been washed up on the shores of 
southern Kernow (Cornwall). The local people seem to believe that it has magic powers and may 
contain some form of message from the Gods. It is therefore my duty as cheif Druid of Britain to 
go and investigate. I will set out from Stonehenge immediately."
ENDTEXT
CREATEUNIT
unit=Merlin
owner=Dumnonii
veteran=yes
homecity=The heavens
locations
45,115
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Chest
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
The Chest opens to reveal a dusty old Scroll.
ENDTEXT
CREATEUNIT
unit=Dusty Scroll
owner=TRIGGERDEFENDER
veteran=no
homecity=The Chest
locations
17,131
endlocations
@ENDIF

@IF
UNITKILLED
unit=Dusty Scroll
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "The scroll tells of the existence of 13 objects collectively known as the 'Treasures of 
Britain'. These 13 ordinary looking items were distributed amongst the Tribes of Britain many 
years ago when the Gods left the Earth. Legend has it that by gathering together all of these 
'Treasures' the Gods will once more be summoned and will rid Britain of all its enemies. The first 
of these 'Treasures' is the horn of Edwyddyn which is thought to now rest somewhere on Ynys 
Wit (The Isle of Wight). In the interests of Britain I will set out for Ynys Wit immediately."
ENDTEXT
CREATEUNIT
unit=Horn
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
50,124
49,123
51,123
endlocations
@ENDIF

@IF
UNITKILLED
unit=Horn
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, I have found the first of the 'Treasures' (the Horn of Edwyddyn). My quest now 
takes me to Ynys Wair (Lundy Island, North Devon) where I am led to believe lies the Warrior 
Ring of Eluned."
ENDTEXT
CREATEUNIT
unit=Ring
owner=TRIGGERDEFENDER
veteran=yes
homecity=The heavens
locations
25,115
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Ring
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, the second 'Treasure' has been found.The next object I seek is a Golden 
Cup which according to legend was used by Branwen the Goddess of love to keep her eternally 
beautiful. The cup is said to have been stolen by the Saxons in a raid and is thought to lie 
somewhere in south France."
ENDTEXT
CREATEUNIT
unit=Chalice
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
82,138
84,138
80,138
81,137
81,139
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Chalice
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, I have only 10 more 'Treasures' left to find now. The next treasure I seek is a 
beautiful Gem that is said to have been worn on a ring by Arianrod the Dawn Goddess. The Gem 
is thought to lie close to Aelle's Tribe as it was stolen by Aelle himself during a raid."
ENDTEXT
CREATEUNIT
unit=Gem
owner=TRIGGERDEFENDER
veteran=yes
homecity=The heavens
locations
89,119
87,119
88,122
88,118
88,120
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Gem
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, the Gem of Arianrod is now in my possession but a long journey now awaits me. 
The next 'Treasure' I seek is a small earthenware dish, however, despite its rather plain 
appearence legend says that it was crafted in Avalon and was feasted from by the Gods. This dish 
is said to lie in west Rheged (Cumbria) and was once in possession of one of Rheged's former 
kings Rhyddwch."
ENDTEXT
CREATEUNIT
unit=Dish
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
34,76
34,74
32,76
33,77
35,77
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Dish
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, I have been successful in finding the 5th 'Treasure'. The next item that I seek is 
the Basket of Amaethon God of Agriculture which it is said to have been used to pick fruit from 
the trees of the Otherworld. This Basket is thought to lie quite near to here on the 
Isle of Man where it was taken by Irish raiders."
ENDTEXT
CREATEUNIT
unit=Basket
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
27,81
27,79
26,82
26,80
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Basket
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, I have found the Basket of Amaethon which is the 6th 'Treasure'. The next 
'Treasure' is a magical spear, it is said that it under the right hands it can strike down a man from 
20 miles away and was used by the God Gwydion to strike down Pryderi ap Pwyll, Lord of 
Annwn. The Spear is said to lie on Lewis one the Islands of North West Scotland where it was 
taken after being captured during the invasion of the Picts and Scots in 367AD."
ENDTEXT
CREATEUNIT
unit=Spear
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
9,29
9,31
11,29
10,28
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Spear
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, my quest for the 'Thirteen Treasures of Britain' is now over half-way to 
completion as I have discovered Gwydion's spear. The 8th 'Treasure' that I seek is a beautiful 
golden torque that was once worn by the Goddess Branwen and is said to cast a spell of 
invisibility over who so wears it. The torque, like the spear was taken north after the Pictish 
invasion of Britain in 367AD and is said to be on one of the Orkney Islands."
ENDTEXT
CREATEUNIT
unit=Torque
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
34,14
37,13
38,16
39,17
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Torque
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, I have been an old fool and fear I have wasted valuable time. In my haste to 
bring back the Gods to Britain I didn't pay close enough attention to the route I would take. You 
see, the 9th 'Treasure' is all the way back down in north Kernow (Cornwall) which I should have 
saught out at the start of my quest. I have though found Branwen torque and I will now seek out 
the helmet of Beli Mawr, a great silver helmet worn by the great half-man, half-god into battle and 
was said to make the wearer invulnerable to any blows recieved in battle."
ENDTEXT
CREATEUNIT
unit=Helmet
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
22,124
24,124
23,123
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Helmet
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, I have found the helmet of Beli Mawr (the 9th 'Treasure') and have nearly 
completed my great quest. The next 'Treasure' is the knife of Laufrodedd which I'm led to believe 
lies in Lloegyr (The lost lands) in the east (what is now Norfolk)."
ENDTEXT
CREATEUNIT
unit=Knife
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
68,98
68,100
67,99
69,99
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Knife
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, I bring you great news. I have found the 10th of the 'Treasure of Britain', soon 
the Gods will once more work there magic on Britain. The next of the 'Treasures' that I seek is the 
chariot of Modron, the mother of the Gods whose chariot connects the heaven's to the Earth 
which is thought to lie somewhere near to London."
ENDTEXT
CREATEUNIT
unit=The Chariot
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
58,112
58,110
58,108
57,107
57,109
57,111
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=The Chariot
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
 MERLIN: "Sire, I have found the chariot of Modron which only leaves 2 'Treasures' to recover. 
The first of these is prehaps the greatest 'Treasure' of all. It is the legendary cauldron of Clyddno 
Eiddyn, owned by Bel and is said that whoever bathes  inside of it will remain eternally young. 
The cauldron is said to rest on Ynys Mon (Anglesey) where it was buried by  the Druids for 
protection just before the island was sacked by the Romans circa60AD."
ENDTEXT
CREATEUNIT
unit=The Cauldron
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
25,93
23,93
25,95
endlocations
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=The Cauldron
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Sire, the earth shook today as the cauldron of Clyddno Eiddyn was lifted from its 
resting place symbolising the nearing of the end of my quest. The last remaining 'Treasure' is 
Excaliber, "Caladvwlch", the sword of Rhydderch, forged in the Otherworld by the god Gofannon 
himself. A weapon so powerful that it can strike down entire armies with one swing. Excaliber is 
thought to be hidden somewhere in the hills of Powys, however, Excaliber can only be discovered 
by the true king of Britain whose bloodline runs back to Bel himself and that king sire is you. You 
must set out from Camelot soon, but be warned, on the journey you will not be able to make 
combat with any other for doing so would spell an almost certain end to your mission leaving 
Britain free to the Saxons. I wish you luck Arthur ap Uther and may the God's protect you on 
your journey."
ENDTEXT
CREATEUNIT
unit=Excaliber
owner=TRIGGERDEFENDER
veteran=no
homecity=The heavens
locations
33,101
33,103
31,103
31,101
33,105
31,105
endlocations
PLAYWAVEFILE
CUSTOM2.WAV
@ENDIF

@IF
UNITKILLED
unit=The Cauldron
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Arthur
owner=Dumnonii
veteran=yes
homecity=Camelot
locations
40,120
endlocations
@ENDIF

@IF
UNITKILLED
unit=Excaliber
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
MERLIN: "Legend's told us of the existence of 13 items collectively known as the 'Thirteen 
Treasures of Britain', given to man as a parting gift by the Gods and if these 'Treasures' were once 
again gathered together on Samain's eve the skies would split apart and the Gods would once 
more walk amongst the people of Britain. Today, the task was completed, a great storm cloud 
formed over Ynys Wydryn and from its midst came a great burning chariot ridden by Bel himself. 
Within days the Saxons had all disappeared and Britain was once more a free country."
ENDTEXT
CREATEUNIT
unit=King Arthur
owner=Dumnonii
veteran=yes
homecity=Camelot
locations
35,101
33,101
33,103
31,103
31,101
33,105
31,105
endlocations
PLAYWAVEFILE
STORM.WAV
PLAYCDTRACK
3
DESTROYACIVILIZATION
whom=TRIGGERDEFENDER
@ENDIF

@IF
UNITKILLED
unit=Excaliber
attacker=ANYBODY
defender=Saxons
@THEN
DESTROYACIVILIZATION
whom=Scots
@ENDIF

@IF
UNITKILLED
unit=Excaliber
attacker=ANYBODY
defender=Saxons
@THEN
DESTROYACIVILIZATION
whom=Silurians
@ENDIF

@IF
UNITKILLED
unit=Excaliber
attacker=ANYBODY
defender=Saxons
@THEN
DESTROYACIVILIZATION
whom=Powysians
@ENDIF

@IF
UNITKILLED
unit=Merlin
attacker=ANYBODY
defender=Dumnonii
@THEN
TEXT
GALAHAD: "Sire, I bring you tragic news, Merlin is dead. I was riding with him at the time and 
we were ambushed. We fought as much as we could and then fled however during the course of 
the attack Merlin received a fatal wound to the chest. As his soul passed into the Otherworld he 
muttered something about a pendent that is said to lie on an island to the west of Kernow 
(Cornwall). I suggest that you send a small force down to this island and investigate it, as if Merlin 
said it it is probably important."
ENDTEXT
CREATEUNIT
unit=Pendent
owner=Saxons
veteran=no
homecity=The heavens
locations
10,130
endlocations
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Pendent
attacker=ANYBODY
defender=Saxons
@THEN
TEXT
As the pendent was lifted from its resting place a strange noise was heard echoing around the 
island. Then as if from nowhere stepped a very familiar figure...
ENDTEXT
CREATEUNIT
unit=Ghost Merlin
owner=Dumnonii
veteran=yes
homecity=The heavens
locations
10,130
14,130
endlocations
PLAYWAVEFILE
EXTRA1.WAV
@ENDIF

@IF
UNITKILLED
unit=Arthur
attacker=ANYBODY
defender=Dumnonii
@THEN
TEXT
With the death of their great leader the Dumnonii soon found keeping the Saxon hordes away an 
ever more difficult task. Soon the Dumnonii forces crumbled leaving the Saxons  to take over 
Britain and the rest as they say is history.
ENDTEXT
PLAYCDTRACK
2
DESTROYACIVILIZATION
whom=Dumnonii
@ENDIF

@IF
UNITKILLED
unit=Ghost Merlin
attacker=ANYBODY
defender=Dumnonii
@THEN
TEXT
GALAHAD: "Sire, I bring you news of the gravest type, Merlin has finally gone. After coming 
back to life once it is too hopeful for him to repeat the feat and so I'm afraid that the quest for the 
'Treasures of Britain' is all but over."
ENDTEXT
PLAYCDTRACK
2
@ENDIF

@IF
CITYTAKEN
city=Stonehenge
attacker=ANYBODY
defender=Dumnonii
@THEN
TEXT
As Stonehenge fell into the hands if the enemy the druids rallied around for one last attempt to 
save their sacred site.
ENDTEXT
CREATEUNIT
unit=Druids
owner=Dumnonii
veteran=yes
homecity=Stonehenge
locations
43,115
47,115
45,113
45,117
endlocations
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
CITYTAKEN
city=Cerdic's Tribe
attacker=ANYBODY
defender=Saxons
@THEN
TEXT
LANCELOT: "Sire, The Saxon king Cerdic has been defeated in battle. However, the king 
himself has escaped and is currently running free in France. I suggest that we send a party after 
him and attempt his capture."
ENDTEXT
CREATEUNIT
unit=Cerdic
owner=Saxons
veteran=yes
homecity=Cerdic's Tribe
locations
73,131
74,132
74,134
72,134
endlocations
PLAYWAVEFILE
FANFARE7.WAV
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Cerdic
attacker=ANYBODY
defender=Saxons
@THEN
TEXT
With the death of their king the Saxon people became disheartened. Seeing the opportunity the 
combined armies of Britain made one final great attack on the Saxons who were driven back over 
the sees from whence they had come.
ENDTEXT
DESTROYACIVILIZATION
whom=Saxons
@ENDIF

@IF
UNITKILLED
unit=Cerdic
attacker=ANYBODY
defender=Saxons
@THEN
DESTROYACIVILIZATION
whom=Scots
@ENDIF

@IF
UNITKILLED
unit=Cerdic
attacker=ANYBODY
defender=Saxons
@THEN
DESTROYACIVILIZATION
whom=Silurians
@ENDIF

@IF
UNITKILLED
unit=Cerdic
attacker=ANYBODY
defender=Saxons
@THEN
DESTROYACIVILIZATION
whom=Powysians
@ENDIF

@IF
CITYTAKEN
city=Aelle's Tribe
attacker=ANYBODY
defender=Saxons
@THEN
TEXT
LANCELOT: "The Saxon tribe of Aelle has been defeated in battle however Aelle himself has 
escaped and is running free in France. I suggest that you send an armie after him."
ENDTEXT
CREATEUNIT
unit=Aelle
owner=Saxons
veteran=no
homecity=Aelle's Tribe
locations
85,121
87,119
89,121
87,123
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Aelle
attacker=ANYBODY
defender=Saxons
@THEN
TEXT
LANCELOT: "The Saxon Thane Aelle has been captured. His people pay a ransom of 200 gold 
pieces for his release."
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=200
@ENDIF

@IF
CITYTAKEN
city=Cynric's Tribe
attacker=ANYBODY
defender=Saxons
@THEN
TEXT
LANCELOT: "The Saxon tribe of Cynric has been defeated in battle. Cynic himself however has 
escaped and is running free in France. I suggest that we send out an army for his capture."
ENDTEXT
CREATEUNIT
unit=Cynric
owner=Saxons
veteran=no
homecity=Cynric's Tribe
locations
71,137
72,139
69,139
68,138
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Cynric
attacker=ANYBODY
defender=Saxons
@THEN
TEXT
LANCELOT: "The Saxon thane Cynric has been captured. His people offer to pay his captors 
150 gold pieces for his release."
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=150
@ENDIF

@IF
RANDOMTURN
denominator=204
@THEN
TEXT
The Druids of Britain build a stonecircle to honour the Gods.
ENDTEXT
PLAYWAVEFILE
BLDCITY.WAV
CHANGETERRAIN
terraintype=6
maprect
27,125,27,125,27,125,27,125
@ENDIF

@IF
RANDOMTURN
denominator=204
@THEN
TEXT
The Druids of Britain build a stonecircle to honour the Gods.
ENDTEXT
PLAYWAVEFILE
BLDCITY.WAV
CHANGETERRAIN
terraintype=6
maprect
48,118,48,118,48,118,48,118
@ENDIF

@IF
RANDOMTURN
denominator=204
@THEN
TEXT
The Druids of Britain build a stonecircle to honour the Gods.
ENDTEXT
PLAYWAVEFILE
BLDCITY.WAV
CHANGETERRAIN
terraintype=6
maprect
53,113,53,115,53,113,53,113
@ENDIF

@IF
TURN
turn=90
@THEN
TEXT
GALAHAD: "Sire, I have heard tell of a mysterious green cloaked warrior wreaking havoc up 
north. A young rookie warrior in our ranks who answers to the name of Gawain has volunteered 
to go north and slay this man and bring peace back to the country. However Gawain must only 
attack the warrior any other battles and his strength will be sapped and he will surely fail."
ENDTEXT
CREATEUNIT
unit=Green Warrior
owner=Saxons
veteran=no
homecity=No where
locations
45,81
45,83
43,81
43,83
endlocations
@ENDIF

@IF
TURN
turn=90
@THEN
CREATEUNIT
unit=Gawain
owner=Dumnonii
veteran=yes
homecity=Camelot
locations
40,120
endlocations
@ENDIF

@IF
UNITKILLED
unit=Green Warrior
attacker=Dumnonii
defender=Saxons
@THEN
TEXT
GAWAIN: "The Green Warrior is dead, his head chopped off by my bare hands. I have located 
his treasure horde which I offer you my Lord." 
ENDTEXT
CHANGEMONEY
receiver=Dumnonii
amount=300
@ENDIF

@IF
TURN
turn=208
@THEN
TEXT
You have taken too long to destroy the Saxons. It has been near 60 years since you took to the 
throne and alas your fighting days are over. Arthur became weary and soon entered a very deep 
sleep, encouraged by this the Saxons attacked Camelot and in the fierce battle that followed the 
Dumnonii were destroyed. However in the midst of the fighting a small group of people slip out of 
the city carrying with them a litter upon which lay their king. The party set out for Avalon where 
some people say they still lie.
ENDTEXT
DESTROYACIVILIZATION
whom=Dumnonii
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
TEXT
Reports received of more Saxon settlers arriving in Britain.
ENDTEXT
CREATEUNIT
unit=Settlers
owner=Saxons
veteran=no
homecity=None
locations
64,94
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
TEXT
Reports received of more Saxon settlers arriving in Britain.
ENDTEXT
CREATEUNIT
unit=Settlers
owner=Saxons
veteran=no
homecity=None
locations
70,114
70,116
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=204
@THEN
TEXT
LANCELOT: "Sire, the Saxons have captured the hillfort of Mynydd Badon near Glevum."
ENDTEXT
CREATEUNIT
unit=Mynydd Badon
owner=Saxons
veteran=no
homecity=None
locations
38,114
39,113
39,111
38,112
35,115
endlocations
PLAYWAVEFILE
BARRACKS.WAV
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Mynydd Badon
attacker=Dumnonii
defender=Saxons
@THEN
TEXT
LANCELOT: "Sire, the Dumnonii have won a great battle at Mynydd Badon and have stolen 
Saxon treasures worth 150 gold pieces." 
ENDTEXT
CHANGEMONEY
receiver=Dumnonii
amount=150
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
UNITKILLED
unit=Mynydd Badon
attacker=Silurians
defender=Saxons
@THEN
TEXT
LANCELOT: "The Silurians have captured Mynydd Badon from the Saxons."
ENDTEXT
CHANGEMONEY
receiver=Silurians
amount=150
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
UNITKILLED
unit=Mynydd Badon
attacker=Powysians
defender=Saxons
@THEN
TEXT
LANCELOT: "Sire, the Powysians have captured Mynydd Badon."
ENDTEXT
CHANGEMONEY
receiver=Powysians
amount=150
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
TURN
turn=40
@THEN
TEXT
GALAHAD: "Sire, word has reached me of a beautiful princess from North Wales that has been 
captured by Irish raiders. I am aware lord that you are still unmarried and are approaching your 
30th year, maybe if you rescue this princess you can take her as your bride? If you are willing 
then set forth from Camelot immediately, her name is Guinevere."
ENDTEXT
CREATEUNIT
unit=Guinevere
owner=Barbarians
veteran=no
homecity=NONE
locations
30,94
32,94
28,94
endlocations
@ENDIF

@IF
TURN
turn=40
@THEN
CREATEUNIT
unit=Arthur
owner=Dumnonii
veteran=yes
homecity=Camelot
locations
40,120
endlocations
@ENDIF

@IF
UNITKILLED
unit=Guinevere
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
GALAHAD: "Arthur was successful in his rescue of the Princess Guinevere and they were 
married before the end of the month. As a reward for her rescue and as her dowry Guineveres 
father gave the Dumnonii 200 Gold pieces."
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=200
PLAYWAVEFILE
CATHEDRL.WAV
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Warlords
owner=Saxons
veteran=no
homecity=NONE
locations
56,110
endlocations
@ENDIF

@ENDEVENTS
